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Compatibility tables for support of HTML5, CSS3, SVG and more in desktop and mobile browsers.
The simple app framework for HTML5
For iOS, Android, webOS, BlackBerry, Chrome OS & anything else with HTML5
Widgets, lists and scrolling goodness using JavaScript & CSS3
Make native mobile apps or web apps with the same code
Works great with PhoneGap
Everyone uses different kinds of mobile devices built using different mobile operating systems.The two popular mobile Operating system are iOS and Android since these two contribute majority of market share.
Not just two,windows phone 7,blackberry OS are also popular in mobile space.So if you are a developer who want to build applications for mobile ? the very first obvious question that rise in your mind would be “which platform to choose ?”
Developers often choose a platform which reaches to more people or devices hence they develop applications in one common language and deploy them to all the popular platforms at once-This is called as cross platform mobile development.
Web Storage is a new HTML5 API offering important benefits over traditional cookies. Although the specification is still in W3C draft status, all major browsers support it already.
This means you can start using the API’s sessionStorage and localStorage objects (we will discuss these later on) and enjoy their benefits.
HTML5 Boilerplate is the professional badass's base HTML/CSS/JS template for a fast, robust and future-proof site.
After more than three years in iterative development, you get the best of the best practices baked in: cross-browser normalization, performance optimizations, even optional features like cross-domain Ajax and Flash. A starter apache .htaccess config file hooks you the eff up with caching rules and preps your site to serve HTML5 video, use @font-face, and get your gzip zipple on.
Boilerplate is not a framework, nor does it prescribe any philosophy of development, it's just got some tricks to get your project off the ground quickly and right-footed.
W specyfikacji HTML5 pojawiła się całkiem interesująca nowość (Downloading resources), jaką jest nowy atrybut dla odsyłaczy (elementów a, area). Mowa tutaj o atrybucie download, dzięki któremu możemy „przekazać” przeglądarce, że dany link nie będzie tradycyjnie otwierany w oknie, lecz pobierany / zapisywany na dysku.
Niniejszy fjuczer ułatwia po raz kolejny życie, tym razem programistom serwerowym, bowiem nie muszą używać nagłówków HTTP do wskazywania plików do zapisu na dysku.
Simple Website Layout Tutorial Using HTML 5 and CSS 3
As most of us know HTML 5 has created a big buzz on internet and is sure to give Adobe a hard time. Apple believes that HTML5 is what will define the web and would love to see more developers adopt it instead of Flash. Now that big video sites such as YouTube are testing support for HTML5 (Mashable).
Depending on who you ask, HTML 5 is either the next important step toward creating a more semantic web or a disaster that’s going to trap the web in yet another set of incomplete tags and markup soup.
The problem with both sides of the argument is that very few sites are using HTML 5 in the wild, so the theoretical solutions to its perceived problems remain largely untested.
That said, it isn’t hard to see both the benefits and potential hang-ups with the next generation of web markup tools.
Typically, this text is displayed with grey color, but let’s say we have a need to stylize the text using CSS.
While this can be done only in Google Chrome, Safari and Firefox, in Opera as yet there is no opportunity specify the styles, and IE doesn’t support it at all.
HTML5 and CSS3 frameworks are becoming more and more popular every day. It really makes web developers’ lives easier, because there are so many benefits, e.g. Development time. It has reduced considerably, especially if you don’t have much experience with the framework and you use it in appropriate situations; Frameworks contain “hacks” for most common browsers. To solve the same problem with the positioning of elements in IE can make you bored very quickly; Simplifies support. It will be easier to read your same code, written six months ago, if you always use the same class names. So if you are a developer you should certainly look through this roundup of Handy HTML5/CSS3 Frameworks! If you know of any other useful frameworks you would like to share, please leave a response in the comments.
HTML5 is a language for structuring and presenting content for the World Wide Web.Basically, HTML5 is the advanced version of HTML.In particular, HTML5 adds many new syntactical features. These include the <video>, <Audio>, and <canvas> elements, as well as the integration of SVG content.
Today we want to share 2 great HTML5 resources.The first one is created by Focus.com which is a HTML5 infographic showing Browser compatibility,HTML readiness and comparison with Flash etc. and
The second one is HTML5 cheatsheet created by Techking.
<DT>
<A ADD_DATE="1308303920" HREF="http://www.html5rocks.com/en/tutorials/dnd/basics" PRIVATE="0" TAGS="html5,drag_and_drop">HTML5 Rocks - Native HTML5 Drag and Drop</A><DD>For years, we've been using libraries like JQuery and Dojo to simplify complex UI elements like animations, rounded corners, and drag and drop. There's no doubt, eye-candy is important for making rich, immersive experiences on the web. But why should a library be required for common tasks that all developers are using?
Drag and drop (DnD) is a first class citizen in HTML5! The spec defines an event-based mechanism, JavaScript API, and additional markup for declaring that just about any type of element be draggable on a page. I don't think anyone can argue against native browser support for a particular feature. Native browser DnD means faster, more responsive web apps.
HTML5 is a language for structuring and presenting content for the World Wide Web, a core technology of the Internet. It is the latest revision of the HTML standard. Web developers are taking it very seriously and declaring it as future of web design and flash killer. There are many advantages and disadvantages of HTML5 but this is a spate issue. In this roundup I present to you a completion of 30 extremely useful HTML5 tutorials and tricks. I hope this collection will help you in learning HTML5 effectively.
Writing applications for multiple operating systems and a wide range of mobile devices can be challenging. The high demand for sophisticated mobile applications requires significant hardware. One solution is to provide Web applications, because they can run cross-platform on mobile devices. You don't need to use proprietary technology (such as Objective-C with Cocoa on the iPhone); you can use common Web technology. In essence, just one version of the application is needed. The main hardware power is provided by servers. In this article, explore the use of Web development in the mobile application space with a simple example that taps into the HTML5 standard.
In doing research for this post I discovered that DevCheatSheet.com has an awesome collection of 22 HTML5 Cheat Sheets. I didn’t want to needlessly repost what they already have so I cross-checked my collection with theirs and I’ve only shared below the ones you won’t find there.
CSS3 brings to life countless new possibilities to make better web forms. In this article, I have compiled a list of the best 10 tutorials to make great forms using this new and amazing technology.
HTML5 is new in designer community. But it is going to take part a big role for designers and developers for years to come. In this article you can enjoy some Useful Resources for Designers and Developers to Learn HTML5.
Welcome to the MediaLoot HTML5 compendium! The purpose of this page is to be a consistently updated reference for web designers and developers who want to start using the new features of HTML5.
Let’s face it, it’s difficult to keep up with all the new changes to the language, and there’s a lot of pressure for designers to start using HTML5 and CSS3 too — both of which can be overwhelming at first.
The W3C specs for HTML5 and CSS3 are also incredibly long and practically unreadable, not to mention unfinished - so it’s easy to see why a lot of designers choose to hold off on taking the effort to learn the new languages, however it’s really not that hard to start using both languages today, there doesn’t need to be a lot of pressure either because the beauty of adopting early is that you can work your way into it slowly and the only thing you actually need to know if you’re already using XHTML/HTML4 and CSS2 is what’s new and how can it benefit you.
Chrome Experiment has been coming out with heaps of incredible HTML5 canvas and javascript experiments. Thanks to all the awesome developers, most of the experiments are truly unique and jaw dropping. I could never imagine with the combination HTML and javascript can achieve such an amazing result. Take Tank World as an example, stunning 3d graphic, and it's a game! However, it will take year before most of the modern browsers fully support them, and also, I can feel the slowness when the browser loads and renders the graphic. So in the mean time, flash is still the best solution for intensive animation and web based game development.
Check out the list, preferably with Google Chrome. Mind you, some of them are pretty addictive :)
There is a great amount of articles about Canvas on the internet, but I would like to show the example of how you can use Canvas on practice, namely the creation of animated progress bar.